Scrawl.js version 3.1.0 released

By | 22 April, 2014

Time for another update!

This time around, I’ve been working to make Scrawl behave more responsibly with memory. In particular, I’ve recoded the entire library to be much less wasteful, reusing stuff wherever possible instead of discarding stuff and generating new stuff.

Performance seems to have improved, so all the work was worth it.

I’ve also done battle with the quaternions and (I think) won a convincing victory! They do what I want them to do, now, rather than pretend to do stuff while actually doing … well, I still don’t know what they were getting up to, and I don’t want to know. It was probably illegal.

At least my cube rotates as it’s supposed to now, and 3d tweens don’t embarrass themselves by ending up across the street.

And a final bonus for Easter: Picture filters! Yay!


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